Miss Piggy and the rest of the Muppets are back in Muppets Haunted Mansion. The Disney+ Halloween special sees the Muppet gang spending the night in a Muppet-ized version of the iconic Haunted Mansion attraction alongside a cast of celebrity guests. Muppets Haunted Mansion will be available to stream on Disney+ on October 8.Screen Rant sat down with the diva herself, Miss Piggy to talk about working with other stars and reuniting with old friends.Screen Rant: There are so many celebrities in this movie, including yourself. Do you ever get starstruck by anyone? And who are you most starstruck by on set?Miss Piggy: Oh, my gosh. No. No. I mean, let’s get serious.But we did have a lot of wonderful friends of mine who came to visit us. We had Taraji P. Henson, Darren Chris, Yvette Nicole Brown, Will Arnett, Danny Trejo – he’s in everything we do these days – Craig Robinson, Pat Sajak! Pat Sajak, believe it or not. So, I think, in return, he’s going to have me on Wheel of Fortune and I’m going to be one of the prizes. I think that’s the plan.Who was most starstruck by you?Miss Piggy: Oh, that’s that’s a good question. It’d have to be Darren Chris. We don’t actually have any scenes together in the special because he couldn’t do it. He couldn’t bring himself to actually be in moi’s presence. Since then, we’ve gotten to be very good friends and all but yeah, he couldn’t bring himself to do it. Now, I have to ask you, and I don’t mean to cross the line, but your breakup with Kermit really rocked the nation. You two did this special together. What’s your current status? What’s going on?Miss Piggy: You know, not a lot is going on right now! You know, we got together, we did the special. It was really nice. It’s a little kind of mini-reunion for a lot of the Muppets. We haven’t seen each other in a long time. I haven’t really seen much of Kermit either. It’s been hard the past year or so, I think it’s been hard for a lot of people. We’ll see what happens when all this craziness is over.Are you open to rekindling?Miss Piggy: “But for now, Miss Piggy: single, mingling.Miss Piggy: Yup. I mean, as much as you can mingle these days.Well, thank you so much, Miss Piggy. I’m out of time. But it’s such an honor to meet you.Miss Piggy: It is, isn’t it?
Miss Piggy and the rest of the Muppets are back in Muppets Haunted Mansion. The Disney+ Halloween special sees the Muppet gang spending the night in a Muppet-ized version of the iconic Haunted Mansion attraction alongside a cast of celebrity guests. Muppets Haunted Mansion will be available to stream on Disney+ on October 8.
Screen Rant sat down with the diva herself, Miss Piggy to talk about working with other stars and reuniting with old friends.
Screen Rant: There are so many celebrities in this movie, including yourself. Do you ever get starstruck by anyone? And who are you most starstruck by on set?
Miss Piggy: Oh, my gosh. No. No. I mean, let’s get serious.
But we did have a lot of wonderful friends of mine who came to visit us. We had Taraji P. Henson, Darren Chris, Yvette Nicole Brown, Will Arnett, Danny Trejo – he’s in everything we do these days – Craig Robinson, Pat Sajak! Pat Sajak, believe it or not. So, I think, in return, he’s going to have me on Wheel of Fortune and I’m going to be one of the prizes. I think that’s the plan.
Who was most starstruck by you?
Miss Piggy: Oh, that’s that’s a good question. It’d have to be Darren Chris. We don’t actually have any scenes together in the special because he couldn’t do it. He couldn’t bring himself to actually be in moi’s presence. Since then, we’ve gotten to be very good friends and all but yeah, he couldn’t bring himself to do it.
Now, I have to ask you, and I don’t mean to cross the line, but your breakup with Kermit really rocked the nation. You two did this special together. What’s your current status? What’s going on?
Miss Piggy: You know, not a lot is going on right now! You know, we got together, we did the special. It was really nice. It’s a little kind of mini-reunion for a lot of the Muppets. We haven’t seen each other in a long time. I haven’t really seen much of Kermit either. It’s been hard the past year or so, I think it’s been hard for a lot of people. We’ll see what happens when all this craziness is over.
Are you open to rekindling?
Miss Piggy: “But for now, Miss Piggy: single, mingling.
Miss Piggy: Yup. I mean, as much as you can mingle these days.
Well, thank you so much, Miss Piggy. I’m out of time. But it’s such an honor to meet you.
What We Do In The Shadows’ Nadja of Antipaxos (Natasia Demetriou) is bound to ascend to the Supreme Council of vampires. A 500-year-old vampire of Romani descent, Nadja had a very disadvantaged life as a human. But in What We Do In The Shadows season 3, Nadja – along with her roommates Nandor (Kayvan Novak), Laszlo (Matt Berry), and Colin (Mark Proksch) – are promoted to become the leaders of the local Vampiric Council.In the final episode of What We Do In The Shadows season 2, the group is summoned by the Vampiric Council to be executed for killing Baron Afanas (Doug Jones). However, Guillermo (Harvey Guillén) breaks out his masters and kills the council members in the process. While this makes the vampires fear retaliation from the other elders, the Supreme Council instead recognizes the massacre as a sign of strength. And as a result, Nadja’s group was promoted into the new leaders of the local Vampiric Council.While Laszlo and Colin are uninterested in their new leadership roles, Nadja and Nandor bicker over who gets to sit on the council’s throne, much to the chagrin of the Floating Woman, also known as the vampire council Guide (Kristen Schaal). Guillermo convinces Nadja and Nandor to let him sit on the throne to keep up appearances that the council is united by a single figure. However, this is only a temporary solution to the building tensions between Nadja and Nandor. And the evidence suggests that not only will Nadja take the local Vampiric Council throne; she will also eventually ascend the ranks to become a member of the Supreme Council.Before the four vampires ascended to become the leaders of the local Vampiric Council, it was Nandor who primarily dealt with council matters. Nandor is the de facto leader who answers emails and deals with the vampire bureaucracy. However, it is Nadja who clearly has the most natural leadership ability. Even when the energy vampire Colin Robinson, along with Laszlo and Nandor, are adamant about their opinions on vampire matters, they often end up following Nadja’s lead, as her decisions are often congruent with the traditional dominating perspective that is expected of elder vampires. For instance, it was Nadja’s violently vocal objections to Baron Afanas’ orders that eventually led them to follow with the plan to kill him, which would’ve likely still happened had Guillermo not accidentally finished the job.Nadja was also right about Laszlo’s witch-skin hat being cursed, and the entire group would’ve avoided all the trouble with Simon the Devious (Nick Kroll) had Laszlo heeded her advice about ditching the hat. Moreover, when Nadja and Nandor are called by the Guide to perform their duties of judging erring vampires for the council, Nadja is much more decisive than Nandor, whose bureaucratic tendencies tend to get in the way of decision making. And although Guillermo’s vampire-killing abilities give him the highest kill count in What We Do In The Shadows, the show’s most brutal vocal insults undoubtedly belong to Nadja. This strong penchant for insults will come in handy when she ascends to become a Supreme Council member, as it will allow her to dominate vampires that are much more assertive than her roommates and the remaining vampires of New York.As the group’s recent promotion shows, the Supreme Council respects brutality. There’s no question that Nadja is the most brutal and dangerous vampire in the main cast. When it comes to brutality, her roommates pale in comparison. For instance, Laszlo only kills out of necessity, like when he murdered the owner of a Pennsylvania bar in order to take it over and assume the role of beloved human bartender Jackie Daytona. Meanwhile, the energy vampire Colin has never killed anyone, although the fate of his victims may be worse than death. As for Nandor, who was a mass-murdering military and political leader based on Vlad the Impaler, he has actually shown a disdain for violence. Instead, it is always Guillermo who does all the killing for Nandor. However, Guillermo, who will likely never become a vampire, is not a real contender for the throne.Moreover, while Guillermo’s kill count is unrivaled, the most brutal kill still belongs to Nadja, when she tore out the heart of a vampire who refused to pay council dues, essentially putting a stop to a fledgling vampire rebellion with one move. Nadja also accidentally kills Nandor’s werewolf love interest, Gail (Aida Turturro), when she kicks a ball that hits her right in the head, which happened during the Twilight parody episode, in which the vampires played kickball with the werewolves. While Nadja has only killed humans for blood during previous seasons, What We Do In The Shadows season 3 seems to be exploring her knack for decisive violence, which will garner the favor of the Supreme Council.Despite Nandor’s past of laying waste to countless lives over several centuries, he is mostly unwilling to do any actual violence and often focuses on the bureaucratic aspects of leadership. This is why Nandor will most likely step aside for the much more decisive Nadja to take the Vampiric Council throne. With Nadja as the leader, Nandor can do what he does best and let his familiar and bodyguard, vampire hunter Guillermo, do all the dirty and violent work for the council. Moreover, Nadja had already shown how easily she could manipulate Nandor when she made him take the blame for the Sire’s escape, which was really her fault. This incident will also no doubt factor into the debate on who deserves the throne more. Meanwhile, the recently resurrected Baron Afanas, who is already vampire royalty, is unlikely to threaten Nadja’s ascension. As for the Floating Woman, aka the Guide, she likely sees Nadja as a decisive leader – someone whom she can serve with loyalty.On the other hand, these are the paths that would make the most sense for the show’s main characters. And if there’s anything certain about What We Do In The Shadows’ main characters, it is that they are highly unpredictable. Although Nadja’s ascent to the Vampiric Throne and the Supreme Council of Vampires makes sense, it might be funnier for Nandor, Laszlo, or even Colin to get the promotion and interact with more powerful and dominating vampires. For now, it remains to be seen whether or not What We Do In The Shadows is ready to make such a huge and uncharacteristically sensible leap for the show.
What We Do In The Shadows’ Nadja of Antipaxos (Natasia Demetriou) is bound to ascend to the Supreme Council of vampires. A 500-year-old vampire of Romani descent, Nadja had a very disadvantaged life as a human. But in What We Do In The Shadows season 3, Nadja – along with her roommates Nandor (Kayvan Novak), Laszlo (Matt Berry), and Colin (Mark Proksch) – are promoted to become the leaders of the local Vampiric Council.
In the final episode of What We Do In The Shadows season 2, the group is summoned by the Vampiric Council to be executed for killing Baron Afanas (Doug Jones). However, Guillermo (Harvey Guillén) breaks out his masters and kills the council members in the process. While this makes the vampires fear retaliation from the other elders, the Supreme Council instead recognizes the massacre as a sign of strength. And as a result, Nadja’s group was promoted into the new leaders of the local Vampiric Council.
While Laszlo and Colin are uninterested in their new leadership roles, Nadja and Nandor bicker over who gets to sit on the council’s throne, much to the chagrin of the Floating Woman, also known as the vampire council Guide (Kristen Schaal). Guillermo convinces Nadja and Nandor to let him sit on the throne to keep up appearances that the council is united by a single figure. However, this is only a temporary solution to the building tensions between Nadja and Nandor. And the evidence suggests that not only will Nadja take the local Vampiric Council throne; she will also eventually ascend the ranks to become a member of the Supreme Council.
Before the four vampires ascended to become the leaders of the local Vampiric Council, it was Nandor who primarily dealt with council matters. Nandor is the de facto leader who answers emails and deals with the vampire bureaucracy. However, it is Nadja who clearly has the most natural leadership ability. Even when the energy vampire Colin Robinson, along with Laszlo and Nandor, are adamant about their opinions on vampire matters, they often end up following Nadja’s lead, as her decisions are often congruent with the traditional dominating perspective that is expected of elder vampires. For instance, it was Nadja’s violently vocal objections to Baron Afanas’ orders that eventually led them to follow with the plan to kill him, which would’ve likely still happened had Guillermo not accidentally finished the job.
Nadja was also right about Laszlo’s witch-skin hat being cursed, and the entire group would’ve avoided all the trouble with Simon the Devious (Nick Kroll) had Laszlo heeded her advice about ditching the hat. Moreover, when Nadja and Nandor are called by the Guide to perform their duties of judging erring vampires for the council, Nadja is much more decisive than Nandor, whose bureaucratic tendencies tend to get in the way of decision making. And although Guillermo’s vampire-killing abilities give him the highest kill count in What We Do In The Shadows, the show’s most brutal vocal insults undoubtedly belong to Nadja. This strong penchant for insults will come in handy when she ascends to become a Supreme Council member, as it will allow her to dominate vampires that are much more assertive than her roommates and the remaining vampires of New York.
As the group’s recent promotion shows, the Supreme Council respects brutality. There’s no question that Nadja is the most brutal and dangerous vampire in the main cast. When it comes to brutality, her roommates pale in comparison. For instance, Laszlo only kills out of necessity, like when he murdered the owner of a Pennsylvania bar in order to take it over and assume the role of beloved human bartender Jackie Daytona. Meanwhile, the energy vampire Colin has never killed anyone, although the fate of his victims may be worse than death. As for Nandor, who was a mass-murdering military and political leader based on Vlad the Impaler, he has actually shown a disdain for violence. Instead, it is always Guillermo who does all the killing for Nandor. However, Guillermo, who will likely never become a vampire, is not a real contender for the throne.
Moreover, while Guillermo’s kill count is unrivaled, the most brutal kill still belongs to Nadja, when she tore out the heart of a vampire who refused to pay council dues, essentially putting a stop to a fledgling vampire rebellion with one move. Nadja also accidentally kills Nandor’s werewolf love interest, Gail (Aida Turturro), when she kicks a ball that hits her right in the head, which happened during the Twilight parody episode, in which the vampires played kickball with the werewolves. While Nadja has only killed humans for blood during previous seasons, What We Do In The Shadows season 3 seems to be exploring her knack for decisive violence, which will garner the favor of the Supreme Council.
Despite Nandor’s past of laying waste to countless lives over several centuries, he is mostly unwilling to do any actual violence and often focuses on the bureaucratic aspects of leadership. This is why Nandor will most likely step aside for the much more decisive Nadja to take the Vampiric Council throne. With Nadja as the leader, Nandor can do what he does best and let his familiar and bodyguard, vampire hunter Guillermo, do all the dirty and violent work for the council. Moreover, Nadja had already shown how easily she could manipulate Nandor when she made him take the blame for the Sire’s escape, which was really her fault. This incident will also no doubt factor into the debate on who deserves the throne more. Meanwhile, the recently resurrected Baron Afanas, who is already vampire royalty, is unlikely to threaten Nadja’s ascension. As for the Floating Woman, aka the Guide, she likely sees Nadja as a decisive leader – someone whom she can serve with loyalty.
On the other hand, these are the paths that would make the most sense for the show’s main characters. And if there’s anything certain about What We Do In The Shadows’ main characters, it is that they are highly unpredictable. Although Nadja’s ascent to the Vampiric Throne and the Supreme Council of Vampires makes sense, it might be funnier for Nandor, Laszlo, or even Colin to get the promotion and interact with more powerful and dominating vampires. For now, it remains to be seen whether or not What We Do In The Shadows is ready to make such a huge and uncharacteristically sensible leap for the show.
People for the Ethical Treatment of Animals, or PETA, has demanded the removal of a cockfighting mini-game included in Far Cry 6. Ubisoft’s newly-released first-person shooter brings players to the fictional Caribbean island of Yara, which is ruled by dictator Antón Castillo. Far Cry 6 features several animal companions which serve to add variety to gameplay, but PETA is quite critical of the title’s treatment of animals.There are multiple animal Amigos for players to choose from in Far Cry 6, with each of them bringing their own strengths and weaknesses into battle. The adorable dachshund Chorizo is an amputee, but he possesses a wheelchair to help him maneuver the battlefield. Though the pup is quite small and unthreatening, his wheelchair includes a wagon which can carry additional supplies for the player. Chorizo is also breathtakingly adorable, which can distract enemies before the player takes them out. Guapo, meanwhile, is a trained crocodile who can butcher enemies just as efficiently as the player. A chicken Amigo named Chicharrón is also present in Far Cry 6, and possesses the ability to attack foes with large talons.Despite the host of animal allies in Far Cry 6, a statement from PETA Latino has publicly decried a cockfighting mini-game that is present in the open-world first-person shooter title. The admittedly bizarre game mode turns the controversial act of cockfighting into a fighting game, with players choosing between a number of different chicken varieties. The cockfighting mode includes a life bar, announcer, and special moves to perform, translating the brutal pastime into something akin to Mortal Kombat or Tekken. PETA’s Latino branch is asking Ubisoft to replace the cockfighting mini-game with something that doesn’t rely on violent conflict between animals.Far Cry 6’s lush open world of Yara features numerous animals, not just the player’s Amigo companions or cockfighting contenders, and most of them can be treated with dignity. The fictional Caribbean country boasts horses, pelicans, roosters, oxen and rodents, and Far Cry 6 players can pet or feed most of these creatures. Large predators like crocodiles should be navigated with care, as they will attack the player if provoked, but they too can be fed by a friendly player. On the other hand, though, most of these animals can also be killed, either deliberately or if caught in the crossfire during an intense battle.Far Cry 6 has seemingly made an effort to fill Yara with exotic animals, and players can have peaceful encounters with these digital creatures. This makes the title’s cockfighting mini-game a bit of a tonal shift from the presentation of wildlife in the rest of the game. However, as a first-person shooter, Far Cry 6 also pushes players to gun down hordes of human beings as well. A degree of suspension of disbelief is required when players experience all of the title’s violent content.Far Cry 6 is available now on PS4, PS5, Xbox One, Xbox Series X/S, PC, Google Stadia and Amazon Luna.Source: PETA Latino
People for the Ethical Treatment of Animals, or PETA, has demanded the removal of a cockfighting mini-game included in Far Cry 6. Ubisoft’s newly-released first-person shooter brings players to the fictional Caribbean island of Yara, which is ruled by dictator Antón Castillo. Far Cry 6 features several animal companions which serve to add variety to gameplay, but PETA is quite critical of the title’s treatment of animals.
There are multiple animal Amigos for players to choose from in Far Cry 6, with each of them bringing their own strengths and weaknesses into battle. The adorable dachshund Chorizo is an amputee, but he possesses a wheelchair to help him maneuver the battlefield. Though the pup is quite small and unthreatening, his wheelchair includes a wagon which can carry additional supplies for the player. Chorizo is also breathtakingly adorable, which can distract enemies before the player takes them out. Guapo, meanwhile, is a trained crocodile who can butcher enemies just as efficiently as the player. A chicken Amigo named Chicharrón is also present in Far Cry 6, and possesses the ability to attack foes with large talons.
Despite the host of animal allies in Far Cry 6, a statement from PETA Latino has publicly decried a cockfighting mini-game that is present in the open-world first-person shooter title. The admittedly bizarre game mode turns the controversial act of cockfighting into a fighting game, with players choosing between a number of different chicken varieties. The cockfighting mode includes a life bar, announcer, and special moves to perform, translating the brutal pastime into something akin to Mortal Kombat or Tekken. PETA’s Latino branch is asking Ubisoft to replace the cockfighting mini-game with something that doesn’t rely on violent conflict between animals.
Far Cry 6‘s lush open world of Yara features numerous animals, not just the player’s Amigo companions or cockfighting contenders, and most of them can be treated with dignity. The fictional Caribbean country boasts horses, pelicans, roosters, oxen and rodents, and Far Cry 6 players can pet or feed most of these creatures. Large predators like crocodiles should be navigated with care, as they will attack the player if provoked, but they too can be fed by a friendly player. On the other hand, though, most of these animals can also be killed, either deliberately or if caught in the crossfire during an intense battle.
Far Cry 6 has seemingly made an effort to fill Yara with exotic animals, and players can have peaceful encounters with these digital creatures. This makes the title’s cockfighting mini-game a bit of a tonal shift from the presentation of wildlife in the rest of the game. However, as a first-person shooter, Far Cry 6 also pushes players to gun down hordes of human beings as well. A degree of suspension of disbelief is required when players experience all of the title’s violent content.
Far Cry 6 is available now on PS4, PS5, Xbox One, Xbox Series X/S, PC, Google Stadia and Amazon Luna.
Warning: Contains spoilers for What If…? episode 9.Marvel’s What If…? introduced a version of Peggy Carter who became a Super-Soldier instead of Steve Rogers, and as Captain Carter, she might be the strongest Super-Soldier yet. Captain Carter might not have had as much to do as either the original Captain America or Sam Wilson, but what little she has done gives credence to the idea that she stands at the top.The season one finale of What If…? opens with Captain Carter going through the beginning of her version of Captain America: The Winter Soldier. Just like in that movie, Captain Carter and Black Widow are tasked with rescuing S.H.I.E.L.D. personnel being held hostage by a group of pirates led by one Georges Batroc, who’s better known as Batroc the Leaper. Just like Captain America before her, Captain Carter ends up in a one-on-one fight with Batroc where she willingly takes his bait to forego fighting with her shield and settle things with pure fisticuffs, the personal specialty of Batroc the Leaper. This is when the difference in the strength levels of the different Captains becomes readily apparent.Related: Captain Carter Should Lead An MCU A-Force MovieBoth Captain Carter and Captain America are able to defeat Batroc with relative ease despite not using their signature shields, but there are slight differences in their respective fights that might say a lot about their skill levels. Both before and after discarding his shield, Steve’s martial arts couldn’t prevent him from taking several hits from Batroc throughout the fight, but throughout the entirety of her fight with Batroc, Peggy rarely ever took a hit as she dodged nearly every attack he threw out and was pretty much the only one landing hits between the two of them.While there isn’t an explicit comparison being made between the two Captains, based on their performances, it’s easy to conclude that Peggy, at least at that point in time, was stronger than Steve was at the same point in time. Similarly, the same can also be said when comparing the fight to Sam’s fight with Batroc in The Falcon and the Winter Soldier, where Sam had a far more even match with Batroc and takes more hits than Steve and Peggy, even with the shield and accessories of his suit aiding him.It makes sense that Sam would have the most difficulty dealing with Batroc since he’s the only Captain who isn’t a Super-Soldier, but as for Steve falling short of Peggy, it could be a combination of Peggy possibly being stronger due to being more physically fit than Steve was then serum was used and Batroc simply being a powerful opponent, in general. Whatever the case, What If…? gives us possibly the strongest Super-Soldier in the Marvel Cinematic Universe in Captain Carter, and if she shows up in season two, her appearances would probably further exemplify that with ease.More: Captain Carter Vs Captain Britain: What The MCU Changedfrom ScreenRant – Feed https://ift.tt/3afbxGe https://ift.tt/3iGyeI4
Warning: Contains spoilers for What If…? episode 9.
Marvel’s What If…? introduced a version of Peggy Carter who became a Super-Soldier instead of Steve Rogers, and as Captain Carter, she might be the strongest Super-Soldier yet. Captain Carter might not have had as much to do as either the original Captain America or Sam Wilson, but what little she has done gives credence to the idea that she stands at the top.
The season one finale of What If…? opens with Captain Carter going through the beginning of her version of Captain America: The Winter Soldier. Just like in that movie, Captain Carter and Black Widow are tasked with rescuing S.H.I.E.L.D. personnel being held hostage by a group of pirates led by one Georges Batroc, who’s better known as Batroc the Leaper. Just like Captain America before her, Captain Carter ends up in a one-on-one fight with Batroc where she willingly takes his bait to forego fighting with her shield and settle things with pure fisticuffs, the personal specialty of Batroc the Leaper. This is when the difference in the strength levels of the different Captains becomes readily apparent.
Both Captain Carter and Captain America are able to defeat Batroc with relative ease despite not using their signature shields, but there are slight differences in their respective fights that might say a lot about their skill levels. Both before and after discarding his shield, Steve’s martial arts couldn’t prevent him from taking several hits from Batroc throughout the fight, but throughout the entirety of her fight with Batroc, Peggy rarely ever took a hit as she dodged nearly every attack he threw out and was pretty much the only one landing hits between the two of them.
While there isn’t an explicit comparison being made between the two Captains, based on their performances, it’s easy to conclude that Peggy, at least at that point in time, was stronger than Steve was at the same point in time. Similarly, the same can also be said when comparing the fight to Sam’s fight with Batroc in The Falcon and the Winter Soldier, where Sam had a far more even match with Batroc and takes more hits than Steve and Peggy, even with the shield and accessories of his suit aiding him.
It makes sense that Sam would have the most difficulty dealing with Batroc since he’s the only Captain who isn’t a Super-Soldier, but as for Steve falling short of Peggy, it could be a combination of Peggy possibly being stronger due to being more physically fit than Steve was then serum was used and Batroc simply being a powerful opponent, in general. Whatever the case, What If…? gives us possibly the strongest Super-Soldier in the Marvel Cinematic Universe in Captain Carter, and if she shows up in season two, her appearances would probably further exemplify that with ease.
Jake Gyllenhaal says Tom Holland helped him cope with anxiety while filming 2019’s Spider-Man: Far From Home. This December will see the release of the MCU’s third and potentially final solo Spider-Man movie, titled No Way Home. The Jon Watts-directed film will pick up where Far From Home left off, with Peter Parker’s (Holland) identity having just been revealed to the world. Now that everyone knows he’s Spider-Man, Peter’s life gets turned upside down, which prompts him to seek out Doctor Strange (Benedict Cumberbatch) for assistance.Not only is Peter’s secret identity gone, but he’s also been framed for the murder of Mysterio (Gyllenhaal). Spider-Man: Far From Home initially positioned Mysterio as a hero from another universe who was the only one with the ability to defeat destructive creatures known as the Elementals. However, as fans familiar with Spider-Man lore knew all too well, Mysterio was little more than a villainous charlatan who pretended to be a hero when in reality, he was creating fake chaos. Peter got the upper hand by the end, but Mysterio’s reach will still be felt well into Spider-Man: No Way Home.Related: Mysterio’s Best MCU Trick Was Copying Thor (Not Iron Man)Gyllenhaal put on a memorable performance as Mysterio, particularly once the truth behind his motivations was revealed. However, the actor had a difficult time settling into the Marvel universe. Speaking on The Howard Stern Show earlier this week (via THR), Gyllenhaal admitted that on his first day of Spider-Man: Far From Home, he got so anxious he kept forgetting his lines. Luckily, Holland was able to help him through it. Gyllenhaal said:“I was freaking out. It was a scene with [Samuel L.] Jackson, Tom … there were a number of actors in that scene. And I remember not being able to remember my lines. I was the wooden board. And they were like, ‘Whoa.’ And I went up to Tom Holland and was like, ‘Dude, help me out.’ He’s like, ‘It’s all good, man. Just relax.’ It was like he was me in so many situations. And I finally did. I just put a lot of pressure on [myself] because I love that world.”Gyllenhaal is perhaps one of the most skilled character actors working today, yet even he gets overwhelmed by the sheer size of a Marvel production. Spider-Man: Far From Home was the 23rd movie in the long-running franchise, meaning it’s probably bigger than before and also operating like a well-oiled machine. For newcomers like Gyllenhaal, it can be a lot to process. Thankfully, he worked through it with Holland’s help, further solidifying the genuine friendship between them that has become something of a viral sensation among fans.Gyllenhaal is probably a pro at navigating Marvel productions by now, though he likely doesn’t have a part in Spider-Man: No Way Home. There are theories about how Mysterio could return, but most signs so far point to him having a spiritual presence rather than a physical one. Nevertheless, Gyllenhaal managed to make his mark on the MCU with his signature go-for-broke style, even despite being riddled with nerves on his first day. If anything, Gyllenhaal’s Spider-Man: Far From Home story is an inspirational one, because it shows that even Oscar nominees like him get anxious sometimes. Stars… they’re just like us!More: Spider-Man: Far From Home’s Identity Reveal Has A Hilarious MCU ConsequenceSource: The Howard Stern Show (via THR)from ScreenRant – Feed https://ift.tt/2YrqSRA https://ift.tt/3FujzJC
Jake Gyllenhaal says Tom Holland helped him cope with anxiety while filming 2019’s Spider-Man: Far From Home. This December will see the release of the MCU’s third and potentially final solo Spider-Man movie, titled No Way Home. The Jon Watts-directed film will pick up where Far From Home left off, with Peter Parker’s (Holland) identity having just been revealed to the world. Now that everyone knows he’s Spider-Man, Peter’s life gets turned upside down, which prompts him to seek out Doctor Strange (Benedict Cumberbatch) for assistance.
Not only is Peter’s secret identity gone, but he’s also been framed for the murder of Mysterio (Gyllenhaal). Spider-Man: Far From Home initially positioned Mysterio as a hero from another universe who was the only one with the ability to defeat destructive creatures known as the Elementals. However, as fans familiar with Spider-Man lore knew all too well, Mysterio was little more than a villainous charlatan who pretended to be a hero when in reality, he was creating fake chaos. Peter got the upper hand by the end, but Mysterio’s reach will still be felt well into Spider-Man: No Way Home.
Gyllenhaal put on a memorable performance as Mysterio, particularly once the truth behind his motivations was revealed. However, the actor had a difficult time settling into the Marvel universe. Speaking on The Howard Stern Show earlier this week (via THR), Gyllenhaal admitted that on his first day of Spider-Man: Far From Home, he got so anxious he kept forgetting his lines. Luckily, Holland was able to help him through it. Gyllenhaal said:
“I was freaking out. It was a scene with [Samuel L.] Jackson, Tom … there were a number of actors in that scene. And I remember not being able to remember my lines. I was the wooden board. And they were like, ‘Whoa.’ And I went up to Tom Holland and was like, ‘Dude, help me out.’ He’s like, ‘It’s all good, man. Just relax.’ It was like he was me in so many situations. And I finally did. I just put a lot of pressure on [myself] because I love that world.”
Gyllenhaal is perhaps one of the most skilled character actors working today, yet even he gets overwhelmed by the sheer size of a Marvel production. Spider-Man: Far From Home was the 23rd movie in the long-running franchise, meaning it’s probably bigger than before and also operating like a well-oiled machine. For newcomers like Gyllenhaal, it can be a lot to process. Thankfully, he worked through it with Holland’s help, further solidifying the genuine friendship between them that has become something of a viral sensation among fans.
Gyllenhaal is probably a pro at navigating Marvel productions by now, though he likely doesn’t have a part in Spider-Man: No Way Home. There are theories about how Mysterio could return, but most signs so far point to him having a spiritual presence rather than a physical one. Nevertheless, Gyllenhaal managed to make his mark on the MCU with his signature go-for-broke style, even despite being riddled with nerves on his first day. If anything, Gyllenhaal’s Spider-Man: Far From Home story is an inspirational one, because it shows that even Oscar nominees like him get anxious sometimes. Stars… they’re just like us!
For a game that has become famous for its modding community, it should come as no surprise that there is a Witcher Mod available for the Skyrim Special Edition. Longtime Skyrim fans will be familiar with the process of finding and downloading mods for the game, but newer players might not have that same know-how. Follow this quick tutorial to download and play the Witcher Mod for Skyrim.Since 2011, players have been creating mods that range from introducing new playable characters to mods that upgrade the user interface in Skyrim. Unlike other game developers, Bethesda Game Studios is happy to see the community create mods for their games. Bethesda’s game engine is even designed to allow for easy modding. In addition to game improvement, Skyrim fans have even modded characters and stories in from other games, most recently from The Witcher.Related: Resident Evil Village’s Lady Dimitrescu Comes To Skyrim In New ModThe Witcher Mod for Skyrim, also known as A Witcher’s Adventure, introduces a new playable character race, eight new quests, over 40 new weapons, new monsters, and tons of other content. The mod also brings new combat mechanics like signs and alchemy. Just like other mods for Skyrim that add characters and locations, the Witcher mod can be used alongside any other, so long as their total does not exceed 2 gigabytes.To download The Witcher Mod for Skyrim, PC players must head over to Nexus Mods and create an account, if they do not already have one. After finding The Witcher Mod, download the file and any of its patches. For console players, the process is a bit different. First, players must go to Bethesda’s website and create an account there. Back in the game’s main menu, select the mod option and sign in. Once logged in, search for the mod and download it.Once the Witcher Mod has been downloaded, players can view it in the library alongside any other Skyrim mods they may have downloaded. To play with the mod turned on, simply check it off in the library, then launch the game. For console players, it is important to note that playing with mods enabled prevents trophies or achievements from being earned.One of the greatest parts of Skyrim is how vast the modding community is. In many ways, the myriad mods end up creating an entirely new game between adding in new playable characters, new designs and textures, and new missions. For those downloading The Witcher Mod for Skyrim, keep an eye out for additional content, as the creator has already promised updates in the future.Next: Skyrim: Pros & Cons Of Leveling Destruction Skill TreeSkyrim is available on Windows, PlayStation 3, Xbox 360, PlayStation 4, Xbox One, Nintendo Switch, and will release on PlayStation 5 and Xbox Series X/S on November 11, 2021.from ScreenRant – Feed https://ift.tt/3AmQGLU https://ift.tt/3FpiQcT
For a game that has become famous for its modding community, it should come as no surprise that there is a Witcher Mod available for the Skyrim Special Edition. Longtime Skyrim fans will be familiar with the process of finding and downloading mods for the game, but newer players might not have that same know-how. Follow this quick tutorial to download and play the Witcher Mod for Skyrim.
Since 2011, players have been creating mods that range from introducing new playable characters to mods that upgrade the user interface in Skyrim. Unlike other game developers, Bethesda Game Studios is happy to see the community create mods for their games. Bethesda’s game engine is even designed to allow for easy modding. In addition to game improvement, Skyrim fans have even modded characters and stories in from other games, most recently from The Witcher.
The Witcher Mod for Skyrim, also known as A Witcher’s Adventure, introduces a new playable character race, eight new quests, over 40 new weapons, new monsters, and tons of other content. The mod also brings new combat mechanics like signs and alchemy. Just like other mods for Skyrim that add characters and locations, the Witcher mod can be used alongside any other, so long as their total does not exceed 2 gigabytes.
To download The Witcher Mod for Skyrim, PC players must head over to Nexus Mods and create an account, if they do not already have one. After finding The Witcher Mod, download the file and any of its patches. For console players, the process is a bit different. First, players must go to Bethesda’s website and create an account there. Back in the game’s main menu, select the mod option and sign in. Once logged in, search for the mod and download it.
Once the Witcher Mod has been downloaded, players can view it in the library alongside any other Skyrim mods they may have downloaded. To play with the mod turned on, simply check it off in the library, then launch the game. For console players, it is important to note that playing with mods enabled prevents trophies or achievements from being earned.
One of the greatest parts of Skyrim is how vast the modding community is. In many ways, the myriad mods end up creating an entirely new game between adding in new playable characters, new designs and textures, and new missions. For those downloading The Witcher Mod for Skyrim, keep an eye out for additional content, as the creator has already promised updates in the future.
Skyrim is available on Windows, PlayStation 3, Xbox 360, PlayStation 4, Xbox One, Nintendo Switch, and will release on PlayStation 5 and Xbox Series X/S on November 11, 2021.
from ScreenRant – Feed https://ift.tt/3AmQGLU https://ift.tt/3FpiQcT
Sony’s latest line of Bravia XR TVs are due to get a couple of new features soon which the company argues makes them perfect for the PlayStation 5. With Sony the maker of both the TVs and game consoles in question, it stands to reason that the two product lines might play nicer with each other than when paired with products from different brands. However, the new features being touted are somewhat similar to existing technologies that can be found elsewhere.Released in late 2020, Sony’s PlayStation 5 has proven difficult to get hold of so far. Earlier this year, the company unveiled its latest 4K and 8K Bravia XR TV lineup, including the Z9J, A90J, A80J, X95J and X90J models. As to be expected with new Sony TVs, these models do come packed with a variety of next-generation improvements, upgrades and features, some of which make them perfect for gaming.Related: HDMI 2.1 Vs. 2.0: Upgrade Your TV Now Or Wait?The company’s latest Bravia XR TVs are set to gain two new features in the opening months of 2022. The first is ‘Auto HDR Tone Mapping’ which Sony describes as the ability for the PS5 to automatically recognize the TV and set the optimal HDR setting. The second is ‘Auto Genre Picture Mode’ which is designed to ensure the TV detects when a game is being played and automatically switches the settings to Game Mode for a more optimal gaming experience. The opposite is also true as well, with the TV automatically switching to Standard Mode when watching a movie. Sony says the new Auto HDR Tone Mapping and Auto Genre Picture Mode features will arrive via software updates before the end of January 2022, and will need to be applied on both the TV and the PS5.Sony is positioning these features as ‘perfect for PlayStation 5’ and they will no doubt help to make sure the experience is optimized for the content being displayed on the screen. However, that’s not necessarily to say that owners of other TVs won’t be able to benefit in a similar way. For example, the description of Auto Genre Picture Mode sounds a lot like the more general Auto Low Latency Mode (ALLM). Similar to Auto Genre Picture Mode, ALLM uses a signal sent over HDMI to tell a connected device that a game is being played. In other words, it too will help to make an automatic switch to Game Mode and help to reduce latency and so on. Likewise, HDR Gaming Interest Group (HGiG) is also a form of dynamic tone mapping which looks to adjust the HDR settings to better suit the content and devices involved, making it very similar to Auto HDR Tone Mapping.Of course, this doesn’t mean Sony’s new TVs are not perfect for PS5 owners, as these technologies are perfect for gaming in general. Not to mention, HGiG and ALLM are only alternate solutions if the TV connected to the game console also supports them. What Sony is essentially saying here, is that its new Bravia XR TVs do support versions of ALLM and HGiG and that, in itself, makes them perfect for PlayStation 5.Next: Sony WF-C500 Vs. Pixel Buds A-Series: Which $100 Earbuds Should You Buy?Source: Sonyfrom ScreenRant – Feed https://ift.tt/3ahsAYd https://ift.tt/3BoDDe2
Sony’s latest line of Bravia XR TVs are due to get a couple of new features soon which the company argues makes them perfect for the PlayStation 5. With Sony the maker of both the TVs and game consoles in question, it stands to reason that the two product lines might play nicer with each other than when paired with products from different brands. However, the new features being touted are somewhat similar to existing technologies that can be found elsewhere.
Released in late 2020, Sony’s PlayStation 5 has proven difficult to get hold of so far. Earlier this year, the company unveiled its latest 4K and 8K Bravia XR TV lineup, including the Z9J, A90J, A80J, X95J and X90J models. As to be expected with new Sony TVs, these models do come packed with a variety of next-generation improvements, upgrades and features, some of which make them perfect for gaming.
The company’s latest Bravia XR TVs are set to gain two new features in the opening months of 2022. The first is ‘Auto HDR Tone Mapping’ which Sony describes as the ability for the PS5 to automatically recognize the TV and set the optimal HDR setting. The second is ‘Auto Genre Picture Mode’ which is designed to ensure the TV detects when a game is being played and automatically switches the settings to Game Mode for a more optimal gaming experience. The opposite is also true as well, with the TV automatically switching to Standard Mode when watching a movie. Sony says the new Auto HDR Tone Mapping and Auto Genre Picture Mode features will arrive via software updates before the end of January 2022, and will need to be applied on both the TV and the PS5.
Sony is positioning these features as ‘perfect for PlayStation 5’ and they will no doubt help to make sure the experience is optimized for the content being displayed on the screen. However, that’s not necessarily to say that owners of other TVs won’t be able to benefit in a similar way. For example, the description of Auto Genre Picture Mode sounds a lot like the more general Auto Low Latency Mode (ALLM). Similar to Auto Genre Picture Mode, ALLM uses a signal sent over HDMI to tell a connected device that a game is being played. In other words, it too will help to make an automatic switch to Game Mode and help to reduce latency and so on. Likewise, HDR Gaming Interest Group (HGiG) is also a form of dynamic tone mapping which looks to adjust the HDR settings to better suit the content and devices involved, making it very similar to Auto HDR Tone Mapping.
Of course, this doesn’t mean Sony’s new TVs are not perfect for PS5 owners, as these technologies are perfect for gaming in general. Not to mention, HGiG and ALLM are only alternate solutions if the TV connected to the game console also supports them. What Sony is essentially saying here, is that its new Bravia XR TVs do support versions of ALLM and HGiG and that, in itself, makes them perfect for PlayStation 5.
Illustration by Alex Castro / The VergeGoogle will no longer allow advertisers, publishers, and YouTube creators to monetize content that denies the existence of climate change. The company detailed the changes in a support document on Thursday.“Today, we’re announcing a new monetization policy for Google advertisers, publishers and YouTube creators that will prohibit ads for, and monetization of, content that contradicts well-established scientific consensus around the existence and causes of climate change,” the Google Ads team said in the document. “This includes content referring to climate change as a hoax or a scam, claims denying that long-term trends show the global climate is warming, and claims denying that greenhouse gas emissions or human activity contribute to…long-term trends show the global climate is warming, and claims denying that greenhouse gas emissions or human activity contribute to climate change.”Google says it will use a mix of automated tools and human reviews to enforce the policy. “When evaluating content against this new policy, we’ll look carefully at the context in which claims are made, differentiating between content that states a false claim as fact, versus content that reports on or discusses that claim,” Google said. Ads will still be allowed on climate topics like public debates on climate policy, research, and more, according to Google
Illustration by Alex Castro / The Verge
Google will no longer allow advertisers, publishers, and YouTube creators to monetize content that denies the existence of climate change. The company detailed the changes in a support document on Thursday.
“Today, we’re announcing a new monetization policy for Google advertisers, publishers and YouTube creators that will prohibit ads for, and monetization of, content that contradicts well-established scientific consensus around the existence and causes of climate change,” the Google Ads team said in the document. “This includes content referring to climate change as a hoax or a scam, claims denying that long-term trends show the global climate is warming, and claims denying that greenhouse gas emissions or human activity contribute to…
long-term trends show the global climate is warming, and claims denying that greenhouse gas emissions or human activity contribute to climate change.”
Google says it will use a mix of automated tools and human reviews to enforce the policy. “When evaluating content against this new policy, we’ll look carefully at the context in which claims are made, differentiating between content that states a false claim as fact, versus content that reports on or discusses that claim,” Google said. Ads will still be allowed on climate topics like public debates on climate policy, research, and more, according to Google
Epic Games CEO Tim Sweeney, whose high-profile antitrust lawsuit against Apple is now under appeal, is today calling out the iPhone maker for giving itself access to an advertising slot its competitors don’t have: the iPhone’s Settings screen. Some iOS 15 users noticed Apple is now advertising its own services at the top of their Settings, just below their Apple ID. The services being suggested are personalized to the device owner, based on which ones they already subscribe to, it appears.For example, those without an Apple Music subscription may see an ad offering a free six-month trial. However, current Apple Music subscribers may instead see a prompt to add on a service they don’t yet have, like AppleCare coverage for their devices.Sweeney suggests this sort of first-party advertising is an anticompetitive risk for Apple, as some of the services it’s pushing here are those that directly compete with third-party apps published on its App Store. But those third-party apps can’t gain access to the iPhone’s Settings screen, of course — they can only bid for ad slots within the App Store itself.Writes Sweeney: “New from the guys who banned Fortnite: settings-screen ads for their own music service, which come before the actual settings, and which aren’t available to other advertisers like Spotify or Sound Cloud.”New from the guys who banned Fortnite: settings-screen ads for their own music service, which come before the actual settings, and which aren’t available to other advertisers like Spotify or Sound Cloud. “It’s all about the customers!” https://t.co/p9FNpXT1Rx— Tim Sweeney (@TimSweeneyEpic) October 6, 2021 Sweeney had been retweeting another post by Mobile Dev Memo analyst Eric Seufert, who himself was sharing an image credited to Glassfy co-founder Francesco Zucchetta.Zucchetta tells TechCrunch he spotted the ad on an iPhone 8 he owned which was running iOS 15. But others have seen the ads on newer devices, as well. And some respondents noted they were receiving Apple’s promotions as push notifications, too.The issue here is tricky because the promotion isn’t always a situation where Apple is disadvantaging a rival to its own benefit.For example, on an iPhone 13 Pro Max we have which is running iOS 15.1, the prompt was used to inform us we still had a certain number of days left to add AppleCare+ coverage. (We already have most of Apple’s other subscriptions.). But in this case, there aren’t third-party apps offering a direct competitor to AppleCare, in the same way that Spotify directly competes with Apple Music. Instead, warranty companies like Asurion partner with mobile carriers like AT&T and Verizon to sell their iPhone insurance plans, instead of selling direct to consumers through the App Store.Some might even argue that a reminder to add warranty coverage is a useful feature, not an unwanted intrusion.While Sweeney’s tweet has raised awareness of the first-party promotions in Settings, they are not new.Apple has often used the iPhone’s Settings screen to market its services to its customers in much of the same way as it’s doing now.Last year, for example, it was spotted running promotions for Apple Arcade, AppleCare and Apple TV+ in Settings. Outside of this screen, Apple has also promoted its own services in other unusual ways, including through the use of push notifications. And it has cross-promoted its services inside its own apps for years — like prompts to subscribe to Apple Music while using iTunes. But regulators today are taking a closer look at platforms and how they’re using or abusing their market power. Google is currently appealing a record penalty in the EU for its requirement that device manufacturers preinstall Google’s suite of apps with the phones they sell. Samsung, meanwhile, said it would stop running ads in its first-party apps on Galaxy devices. (It had displayed ads for other companies and those that promoted its own products, at times.)Epic Games didn’t have any further comments on Sweeney’s tweet, including whether or not the company would be using this latest bit of information in its upcoming appeal. Apple has been asked for comment but has not responded.
Epic Games CEO Tim Sweeney, whose high-profile antitrust lawsuit against Apple is now under appeal, is today calling out the iPhone maker for giving itself access to an advertising slot its competitors don’t have: the iPhone’s Settings screen. Some iOS 15 users noticed Apple is now advertising its own services at the top of their Settings, just below their Apple ID. The services being suggested are personalized to the device owner, based on which ones they already subscribe to, it appears.
For example, those without an Apple Music subscription may see an ad offering a free six-month trial. However, current Apple Music subscribers may instead see a prompt to add on a service they don’t yet have, like AppleCare coverage for their devices.
Sweeney suggests this sort of first-party advertising is an anticompetitive risk for Apple, as some of the services it’s pushing here are those that directly compete with third-party apps published on its App Store. But those third-party apps can’t gain access to the iPhone’s Settings screen, of course — they can only bid for ad slots within the App Store itself.
Writes Sweeney: “New from the guys who banned Fortnite: settings-screen ads for their own music service, which come before the actual settings, and which aren’t available to other advertisers like Spotify or Sound Cloud.”
New from the guys who banned Fortnite: settings-screen ads for their own music service, which come before the actual settings, and which aren’t available to other advertisers like Spotify or Sound Cloud. “It’s all about the customers!” https://t.co/p9FNpXT1Rx
Sweeney had been retweeting another post by Mobile Dev Memo analyst Eric Seufert, who himself was sharing an image credited to Glassfy co-founder Francesco Zucchetta.
Zucchetta tells TechCrunch he spotted the ad on an iPhone 8 he owned which was running iOS 15. But others have seen the ads on newer devices, as well. And some respondents noted they were receiving Apple’s promotions as push notifications, too.
The issue here is tricky because the promotion isn’t always a situation where Apple is disadvantaging a rival to its own benefit.
For example, on an iPhone 13 Pro Max we have which is running iOS 15.1, the prompt was used to inform us we still had a certain number of days left to add AppleCare+ coverage. (We already have most of Apple’s other subscriptions.). But in this case, there aren’t third-party apps offering a direct competitor to AppleCare, in the same way that Spotify directly competes with Apple Music. Instead, warranty companies like Asurion partner with mobile carriers like AT&T and Verizon to sell their iPhone insurance plans, instead of selling direct to consumers through the App Store.
Some might even argue that a reminder to add warranty coverage is a useful feature, not an unwanted intrusion.
While Sweeney’s tweet has raised awareness of the first-party promotions in Settings, they are not new.
Apple has often used the iPhone’s Settings screen to market its services to its customers in much of the same way as it’s doing now.
Last year, for example, it was spotted running promotions for Apple Arcade, AppleCare and Apple TV+in Settings. Outside of this screen, Apple has also promoted its own services in other unusual ways, including through the use of push notifications. And it has cross-promoted its services inside its own apps for years — like prompts to subscribe to Apple Music while using iTunes.
But regulators today are taking a closer look at platforms and how they’re using or abusing their market power. Google is currently appealing a record penalty in the EU for its requirement that device manufacturers preinstall Google’s suite of apps with the phones they sell. Samsung, meanwhile, said it would stop running ads in its first-party apps on Galaxy devices. (It had displayed ads for other companies and those that promoted its own products, at times.)
Epic Games didn’t have any further comments on Sweeney’s tweet, including whether or not the company would be using this latest bit of information in its upcoming appeal. Apple has been asked for comment but has not responded.
Warning! Spoilers ahead for Marvel’s What If…? season 1 finale.The Watcher (Jeffrey Wright) explicitly turned down Iron Man (Mike Wingert) as a potential member of the Guardians of the Multiverse in Marvel’s What If…? finale, why? Marvel Studios’ first animated series wrapped up with a culmination of everything that transpired in its first season. Forced to intervene after Ultron (Ross Marquand) with all six Infinity Stones threatened the multiverse, the Watcher forged a partnership with Doctor Strange Supreme (Benedict Cumberbatch), and together, they hatched a plan on how to neutralize the unhinged villain.That’s where the idea of the Guardians of the Multiverse came from. Soon after, the Watcher scoured the multiverse to assemble his dream team. Heroes from previous episodes were recruited to the mission including Captain Carter (Hayley Atwell), T’Challa’s Star-Lord (Chadwick Boseman), King Killmonger (Michael B. Jordan), Party Thor (Chris Hemsworth), a variant of Gamora (Cynthia McWilliams), and Doctor Strange Supreme. Meanwhile, Black Widow (Lake Bell) from Ultron’s universe eventually joined the group. Each one of them has previously appeared in What If…? except for Gamora, who was with Iron Man in Nidavellir when the Watcher found her.Not much is known regarding the pair’s relationship as their episode has been bumped to What If…? season 2. Aside from their solo story, their brief interaction with the Watcher also posed some questions, particularly about the entity’s decision to reject Iron Man as a potential member of the Guardians of the Galaxy. As the creator of Ultron, bringing in Tony could’ve helped them in finding a way to defeat the villain. But, that’s not exactly how it was meant to be. The Watcher said that the mission required “the perfect combination of skills and experience that alone will triumph.” This means that he needed a very specific group of people; it wasn’t just about individual capabilities. As great as Iron Man is, he could be a risky team member. Due to his strong personality, he might clash with others which would distract them from their goal and the Watcher couldn’t risk that.In relation to that, Tony joining the Guardians of the Multiverse could also mean that he would want to be involved in coming up with their plan of action. However, it’s worth noting that by the time the Watcher recruited his picks, he and Doctor Strange Supreme had already settled on what they wanted to do. They only needed capable people to actually execute it. While some official members of the Guardians of the Multiverse were skeptical of their mission initially, everyone eventually boarded the scheme with very little to no qualms. Of course, there’s a possibility that Iron Man could’ve come up with a more efficient way to defeat Ultron; after all, he created the corrupted robot. But the Watcher was pressed with time; they didn’t have the wiggle room to re-assess and change their strategy while the villain move from one reality to another.Admittedly, many are bummed not to learn more about this latest version of Iron Man, especially since the animated series has made a habit of killing variants of the character — at least in season 1. But there’s more to his story than just a brief conversation with the Watcher. As previously mentioned, his and Gamora’s episode will be released in What If…? season 2 instead.Marvel’s What If…? returns with season 2 on Disney+.
Warning! Spoilers ahead for Marvel’s What If…? season 1 finale.
The Watcher (Jeffrey Wright) explicitly turned down Iron Man (Mike Wingert) as a potential member of the Guardians of the Multiverse in Marvel’s What If…? finale, why? Marvel Studios’ first animated series wrapped up with a culmination of everything that transpired in its first season. Forced to intervene after Ultron (Ross Marquand) with all six Infinity Stones threatened the multiverse, the Watcher forged a partnership with Doctor Strange Supreme (Benedict Cumberbatch), and together, they hatched a plan on how to neutralize the unhinged villain.
That’s where the idea of the Guardians of the Multiverse came from. Soon after, the Watcher scoured the multiverse to assemble his dream team. Heroes from previous episodes were recruited to the mission including Captain Carter (Hayley Atwell), T’Challa’s Star-Lord (Chadwick Boseman), King Killmonger (Michael B. Jordan), Party Thor (Chris Hemsworth), a variant of Gamora (Cynthia McWilliams), and Doctor Strange Supreme. Meanwhile, Black Widow (Lake Bell) from Ultron’s universe eventually joined the group. Each one of them has previously appeared in What If…? except for Gamora, who was with Iron Man in Nidavellir when the Watcher found her.
Not much is known regarding the pair’s relationship as their episode has been bumped to What If…? season 2. Aside from their solo story, their brief interaction with the Watcher also posed some questions, particularly about the entity’s decision to reject Iron Man as a potential member of the Guardians of the Galaxy. As the creator of Ultron, bringing in Tony could’ve helped them in finding a way to defeat the villain. But, that’s not exactly how it was meant to be. The Watcher said that the mission required “the perfect combination of skills and experience that alone will triumph.” This means that he needed a very specific group of people; it wasn’t just about individual capabilities. As great as Iron Man is, he could be a risky team member. Due to his strong personality, he might clash with others which would distract them from their goal and the Watcher couldn’t risk that.
In relation to that, Tony joining the Guardians of the Multiverse could also mean that he would want to be involved in coming up with their plan of action. However, it’s worth noting that by the time the Watcher recruited his picks, he and Doctor Strange Supreme had already settled on what they wanted to do. They only needed capable people to actually execute it. While some official members of the Guardians of the Multiverse were skeptical of their mission initially, everyone eventually boarded the scheme with very little to no qualms. Of course, there’s a possibility that Iron Man could’ve come up with a more efficient way to defeat Ultron; after all, he created the corrupted robot. But the Watcher was pressed with time; they didn’t have the wiggle room to re-assess and change their strategy while the villain move from one reality to another.
Admittedly, many are bummed not to learn more about this latest version of Iron Man, especially since the animated series has made a habit of killing variants of the character — at least in season 1. But there’s more to his story than just a brief conversation with the Watcher. As previously mentioned, his and Gamora’s episode will be released in What If…? season 2 instead.
Marvel’s What If…? returns with season 2 on Disney+.
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