Monthly Archives: January 2021

News: 10 VCs say interactivity, regulation and independent creators will reshape digital media in 2021

The digital media industry will give us plenty to talk about this year.

The digital media industry will give us plenty to talk about this year.

When we last surveyed venture capitalists about their media investments, the big topic was the impact that the pandemic would have on the industry, and on the prospects for new startups.

Obviously, the pandemic hasn’t gone away, but when asked to predict the biggest storylines for 2021, VCs pointed to themes as varied as new distribution models, new kinds of interactivity, new tools for creators, the return of advertising business models and even the role of media in a democratic society.

“We are headed toward a content universe where consumers’ power of choice grows to new heights — what premium content to consume and pay for, and how to consume it,” Javelin’s Alex Gurevich wrote. “The consumers will have the final choice! Not traditional media and content distribution companies.”

For this new survey, we heard from 10 VCs — nine who invest in media startups, plus a tenth who’s seeing plenty of media pitches and was happy to share her thoughts. We asked them about the likelihood of further industry consolidation, whether we’ll see more digital media companies take the SPAC route and of course, what they’re looking for in their next investment.

Here’s who we surveyed:

Read their full responses below.

What do you think will be the biggest trend or story in digital media in 2021?

Daniel Gulati: Defining media’s role in a democratic society. What accountability exists when an individual company’s pursuit of scale leads to the spread of disinformation? When a platform’s terms of service appears to collide with constitutional rights, who makes the call and what happens? To what extent should governments support the viability of local media organizations in the face of global competition and a rapidly changing digital landscape?

These are high stakes issues that will be front and center through the year.

Alex Gurevich: The continued disruption of content distribution models, whether that’s the debundling of cable via the plethora of SVOD services, or the way new content is released (i.e., on-demand at home versus movie theaters). We are headed toward a content universe where consumers’ power of choice grows to new heights — what premium content to consume and pay for, and how to consume it. The consumers will have the final choice! Not traditional media and content distribution companies. The pandemic has greatly accelerated this trend.

Matthew Hartman: The two largest social networks, Twitter and Facebook, removed the account of a sitting president and a set of related, follower accounts. This has fundamentally reset the media stack. This will accelerate action the government had already planned to take, including to reshape Section 230. The ripples will be felt throughout media, affecting how news is distributed through social media, what startups can use bigger platforms to grow, what the exit options are for small talent acquisitions and the fragmentation already occurring.

Second, the rise of synthetic media. Algorithmically enhanced or created media is a shift we identified at Betaworks in 2018 and in 2021 it will only increase in scale and scope. Yes, this affects deep fake detection (with companies like Sensity.AI leading the way) and other nefarious uses — but it will also start to fundamentally reshape the way media is created, from the cost of animation to the cost of writing stories, to editing and creating CGI.

Third, game streaming will continue to grow, with audiences that are starting to blow away those of regular TV. An enormous number of people tuned in last year to watch Alexandria Ocasio-Cortez play Among Us on Twitch with popular streamers (she hit 435,000 concurrent viewers at one point). And that wasn’t even close to the biggest event ever on Twitch, David Martinez, aka TheGrefg, hit 2.4 million concurrent viewers for the unveiling of his new Fortnite skin. Game publishers have finally started to understand the power of streamers not just to launch a new game, but to revive old ones, with games that groups of streamers can play together (like Among Us or Rust) soaring in popularity this past year.

Jerry Lu: The emergence of interactive media platforms outside of just gaming.

Because of their isolation due to COVID, people are yearning for social interaction and we’re seeing greater engagement across platforms like Twitch and Zoom, which make interactive communications possible. Previous iterations of media platforms were top-down broadcast, whereby companies produced content they thought consumers would like. Over the past five years, we’ve started to see a greater shift toward the long tail, whereby content comes straight from the consumer.

Gaming and esports were at the forefront of this shift from passive content viewing to interactive entertainment experiences. I believe that 2021 will be the year when we see platforms beginning to embrace interactivity as a form of audience participation, blurring the line between viewer and active participant. I’m excited at the prospect of seeing this form of interactive content consumption applied to other sectors, like education, childcare and commerce, to name a few.

Jana Messerschmidt: We will see a proliferation of products that enable content creators to build businesses outside of traditional media companies. These creators will leverage their existing brand, following and social media engagement to become entrepreneurs, building revenue streams across multiple different products.

There are a plethora of new tools for creators: for writers (Substack, Medium), personalized video shoutouts from creators (Cameo*, PearPop), new audio platforms (Clubhouse, LockerRoom) or all-in-one tools for creators that include merch, subscriptions, tipping and more (FourthWall). Now is the time for creators to be rewarded by their fans for their content creation.

Historically, the big social platforms (Facebook, Instagram, Snap*, Twitter, TikTok) have failed to create meaningful paths for their creators to monetize. They make money from advertisers and thus their resources are focused on those advertising customer demands.

  • denotes Lightspeed portfolio company

Michael Palank: If 2020 was the year every major media company either announced or grew their direct-to-consumer video/audio/gaming offering, 2021 will be the year where those offerings optimize and differentiate or die. We expect the hunger for original content to continue, but we feel the type of content will continue to diversify from both a story and IP perspective and a format perspective. It is not unthinkable that a major media company like Apple, Amazon or Disney looks to acquire Clubhouse in 2021.

As the lines between video games and filmed entertainment continue to blur we can also envision new companies popping up to take advantage of this trend. I also feel these content platforms will need to differentiate by way of better discovery and personalization.

I fully expect every major media company from Disney to Apple to Amazon to Microsoft will be looking for new and innovative ways to separate themselves from the rest of the pack in 2021.

Marlon Nichols: I think that the continued creation of streaming platforms from content creators/owners (e.g., Disney+, HBO Max, etc.) will force downward subscription pricing adjustments across the board and streaming platforms will need to revisit advertising as a revenue stream. That said, we know that watching ads on a paid platform won’t fly with consumers so I believe we’ll see contextually relevant product placement become the accepted form of brand/content collaboration going forward. I led MaC’s investment into Ryff because of this thesis.

Pär-Jörgen Pärson: Institutions and legislators will have a big effect on social media platforms. I think there will be pushes on antitrust behavior, and social networks will have to behave like media — meaning that they also need to take responsibility for the content that’s on their platform, not only from a user agreement standpoint like today but from an editorial standpoint. I think we’ll see many more editors-in-chief in this industry, as editorial becomes more and more important in our polarized world. This has the potential to change the social media platform landscape quite dramatically, and I’m not entirely sure yet on the long-term impact commercially.

M.G. Siegler: It’s sort of boring, but I wouldn’t be shocked if we see a swing back toward advertising-based models. I think there are two parts to this: First, if and when the pandemic recedes, I think a lot of traditional big advertising players like travel, will come roaring back. Second, it feels like there’s been a move away from advertising to paid subscriptions for a while now and I think these things are cyclical.

To be clear, I think both will continue to exist, I just think that after years of underindexing on paid subs, now we’re perhaps on the verge of overindexing on it … Obviously, advertising never went away, I just think it may be due for a bit of a renaissance (though I say that hoping the powers that be make those ads a better user experience — I think that’s the only way there’s not another backlash against them).

Laurel Touby: The biggest trend in digital media will be companies that don’t call themselves media companies, but that clearly draw from the business model playbook of media companies. For example: Companies that monetize their communities by giving sponsors and advertisers access to their audiences; or technology startups that sell wearable products and upsell their customers with access to premium high-value content.

Hans Tung: Contextual social networks: Video and livestreaming with the likes of TikTok and with other players like Instagram and Snap will continue to drive creativity and engagement. Clubhouse is now garnering a lot of attention as audio captures the attention of a new generation. This also creates new opportunities for established audio players like YY or Ximalaya. At the same time, apps like Clubhouse are an evolution of Snap or Twitter where influencers of all sorts gather to build a new following on new platforms.

However, one of the most interesting things we’re seeing is the emergence of contextual social networks that are focused on solving real-life problems. We see a lot more companies taking the best of audio and video experiences and experimenting with the next iteration of apps like Headspace and Calm, to solve societal issues, personal issues such as how to deal with anxiety, etc. These social networks may not scale as quickly or grab headlines like Clubhouse but they’re designed to bring people together to solve problems. We are also seeing professionalized networks such as Valence or Chief use these audio/video networks to address issues for a particular gender or underrepresented group, or apps that create virtual networking for communities.

Digital media delivered with differentiated experiences: Peloton may not immediately jump to mind as a digital-media company but they are one of the best at producing a high-value experience using extremely high-quality content that goes far beyond simple fitness or even the need for hardware. Increasingly more categories will become “Netflix-ized” where content is king and the experience is delivered through your smartphone.

As with Peloton, the experience is further enhanced with social interaction, such as leader boards, access to the best instructors, etc., which in turn expands the reach of the content. It’s a powerful loop that is driven by quality content, and the components feed off each other to make it more accessible. If you then couple it with Affirm to make it more affordable, you’ve got a flywheel on steroids. This pattern will emerge in other categories.

Consumerization of enterprise communication: Another aspect of media is communication, which we are seeing evolve in the enterprise space. It started with Slack a few years ago and Zoom more recently. Now with companies like Yak or the emergence of various conference apps, we see a higher usage frequency between companies, companies and their customers, and within the enterprise itself.

How much time are you spending looking at media startups right now?

News: LA-based Sidecar Health’s low-cost, cash-pay health insurance service is now valued at $1 billion

Meet Sidecar Health, the newest member of the tech industry’s billion dollar healthcare startup club. The valuation comes thanks to $125 million in new funding that the company will use to expand its new model for health insurance. Sidecar Health’s insurance plans give consumers the ability to pay directly for care — often at steep

Meet Sidecar Health, the newest member of the tech industry’s billion dollar healthcare startup club.

The valuation comes thanks to $125 million in new funding that the company will use to expand its new model for health insurance. Sidecar Health’s insurance plans give consumers the ability to pay directly for care — often at steep discounts to the prices that patients would be charged through traditional insurance plans.

A typical Sidecar Health plan costs $240 per-member, per-month and its flexibility has made it a popular choice for the nation’s 20 million to 30 million uninsured individuals, according to chief executive officer Patrick Quigley.

The core of Sidecar’s plan is an ability to offer its policy holders the ability to pay directly for their medical care — and shop around to find the best provider using pricing information that the company provides through its mobile app.

Sidecar’s app provides real-time, geo-located information on the costs of any number of medical procedures, consultations, or drugs — and allows its users to shop at the places that offer them the best deal — in some cases the company will even pay money back if a price-savvy healthcare shopper finds a better deal.

If this all sounds kind of dystopian and nightmarish — well, welcome to the world of American healthcare!

In an ideal world, low-cost medical care would be a right, not a privilege and a baseline level of healthcare access would be available to everyone — including an ability to pay a set price for drugs, consultations and treatment. But if you live in America, bargain hunting for care may be the best bet to curb skyrocketing healthcare costs — at least for now.

While Sidecar pitches its service for everyone, the average age of the company’s current patient population is 33 years-old, Quigley said.  “It’s typically people that earn more than $45,000 a year and less than $75,000,” said Quigley of the company’s demographics.

The way it works is that Sidecar issues its insured members what’s basically a debit card that they use to pay for care, prescriptions, and consultations directly. The money comes from Sidecar’s claims accounts and is paid directly to doctors. By avoiding the middleman (traditional insurance companies), Sidecar can reduce overhead for care providers who like to get paid directly and will offer discounts in exchange for receiving cash in hand.

“It is 40% cheaper than the traditional commercial insurance companies would pay,” said Quigley.

Sidecar covers around 170,000 medical conditions and procedures, according to Quigley — including things from horse therapy (it’s a thing) for anxiety relief to heart transplants and chemotherapy, Quigley said.

Sidecar is currently available in 16 states and hopes to expand to most of the country on the back of its latest round of funding.

And while the company is working with uninsured patient populations now, it’s hoping to also expand its footprint with government-backed healthcare plans and into employer-sponsored health insurance as well.

It’s still early days for the service, which has only been around through two open enrollment periods for would-be plan members to sign up. And while the company doesn’t disclose its membership figures, Quigley said it would end the year above 30,000 members.

“It’s still super early,” Quigley said. 

Despite the stage of the business, investors are convinced that the business model has an opportunity to transform health insurance in the US. 

“The extraordinary level of transparency Sidecar Health brings to the marketplace has the  potential to fundamentally change how millions of Americans shop for healthcare,” said Molly  Bonakdarpour, a partner at the Drive Capital, which provided early backing for the company. “We think Sidecar Health’s team of consumer,  technology and healthcare veterans is well positioned to capitalize on the large healthcare  insurtech opportunity.” 

For the latest round, Drive Capital was joined by new investors including BOND, Tiger Global and Menlo Ventures, according to a statement.

Sidecar Health will use the investment to expand its geographic footprint, grow its team and  invest in new insurance products that build on its success in the uninsured market. The first of  these will be an ACA or “Obamacare” offering for 2022, followed by a product for the self funded employer market. 

“We believe we can take $1 trillion in waste out of the U.S. healthcare system,” Quigley said. 

News: Span, the smart fusebox replacement founded by an ex-Tesla engineer, gets an Alexa upgrade

Automating and controlling devices and energy usage in homes has potentially become a bit easier thanks to an integration between Span, the startup making a digital fusebox replacement, and  Amazon’s voice recognition interface, Alexa. The integration also comes with a $20 million new cash infusion from Amazon’s Alexa Fund and the massive insurance company Munich

Automating and controlling devices and energy usage in homes has potentially become a bit easier thanks to an integration between Span, the startup making a digital fusebox replacement, and  Amazon’s voice recognition interface, Alexa.

The integration also comes with a $20 million new cash infusion from Amazon’s Alexa Fund and the massive insurance company Munich Re Ventures’ HSB Fund.

Through the Alexa integration, homeowners using Span’s electrical panels can turn on or off any circuit or appliance in their home, monitor which appliances are using power, and determine which electrical source is generating the most power for a home.

Questions like “Alexa, ask Span what is consuming the most power right now?” will get a response. The Alexa integration opens up new opportunities for home owners to integrate their devices and appliances, because of the connection to the home’s wiring, according to Span chief executive, Arch Rao.

Rao sees the Alexa integration as a way for Span to become the home automation hub that tech companies have been promising for a long time. “There are far too many devices in the hoe today… with too many apps,” Rao said. “The advantage we have is, once installed, we’re persistent in the home and connected to everything electric in the home for the next 30 to 40 years.”

In addition to monitoring energy usage and output, Alexa commands could turn off the power for any device or switch that a homeowner has programmed into the system.

“The most material way to state it is, our panel is providing a virtual interface to the home in the build environment,” said Rao. “We’re building a very capable edge device… it becomes sort of a true aggregation point and nerve center to give you real-time visibility and control.”

Going forward, Rao envisions Span integrating with other devices like water sensors, fire alarm sensors, and other equipment to provide other types of controls that could be useful for insurers like Munich Re.

With the $20 million that the company raised, Rao intends to significantly increase sales and marketing efforts working through partners like Munich Re and Amazon to get Span’s devices into as many homes as possible.

The company has significant tailwinds thanks to home automation and energy efficiency upgrade efforts that are now wending their way through Washington, but could mean subsidies for the deployment of technology’s like Span’s electric panels.

 

Rao also intends to boost headcount at Span. The company currently has 35 employees and Rao would like to see that number double to roughly 70 by the end of the year.

Span’s growth is part of a broad movement in home technologies toward increasingly sustainable options. In many cases that’s the penetration of electrical appliances in things like water heaters and stove tops, but also the integration of electric vehicle charging stations, home energy storage units, and other devices that push energy generation and management to the edge of electricity grids.

“It’s cutting that pipe that’s bringing natural gas to the home and bringing all electric everything… as consumers are continuing to cut the cord on fossils, your existing home system is not efficient. That’s one ecosystem of products where we are starting to see partnership opportunities,” Rao said. “When it comes to applications like monitoring the health of your appliances… and services to the home. Having the data that we provide will be unprecedented.”

News: EdgeQ reveals more details behind its next-gen 5G/AI chip

5G is the current revolution in wireless technology, and every chip company old and new is trying to burrow their way into this ultra-competitive — but extremely lucrative — market. One of the most interesting new players in the space is EdgeQ, a startup with a strong technical pedigree via Qualcomm that we covered last

5G is the current revolution in wireless technology, and every chip company old and new is trying to burrow their way into this ultra-competitive — but extremely lucrative — market. One of the most interesting new players in the space is EdgeQ, a startup with a strong technical pedigree via Qualcomm that we covered last year after it raised a nearly $40 million Series A.

The company has been quite stealthy about its technology as it works on its design (its website as I write this literally says “Welcome to WordPress. This is your first post. Edit or delete it, then start writing!”), but today, the company revealed more details for the first time (and presumably also updated its website).

The most interesting facet of its system-on-a-chip (SoC) design is that it is based on RISC-V. Unlike processor architectures like x86 and Arm, RISC-V is open-source, and one of the first open architectures to reach any sort of enduring popularity and ecosystem. That’s led to a bunch of new companies building on top of it, including now EdgeQ and also SiFive, which we covered late last year.

Vinay Ravuri, EdgeQ’s founder and CEO, explained that the use of RISC-V allows EdgeQ to offer chips with the flexibility of reprogrammable processors known as FPGAs while also offering a more cohesive and integrated product with better power savings. In his view, that’s been one of the big challenges in the wireless communications market to date with the rollout of 5G.

“When you are in a closed system, it compacts nicely, and everything matches,” he said, pointing to market leaders like Huawei and Ericsson whose vertically-integrated base stations are widely deployed throughout the world. The problem is that customers feel stifled by having all of their equipment come from one, irreplaceable vendor. Meanwhile, with a purely open system based on standards like OpenRAN, “you get a clunky solution” that’s cobbled together from off-the-shelf parts. That leads to increased power consumption since the components in these boxes were never faithfully designed to be used together.

Ravuri says that EdgeQ stands in the middle between open and closed, offering an extensible system that is also integrated and may save, in some instances, up to 50% of the power demand for a wireless base station. The key is combining machine learning into wireless communications through a better SoC and having all the parts work seamlessly together. “The uniqueness of the communications chips is in the algorithms,” he said. “You are not selling sand, you are not connecting gates and saying this is a processor. You are connecting gates and here is an algorithm for the physical layer of communications.”

EdgeQ founder and CEO Vinay Ravuri. Photo via EdgeQ.

Adil Kidwai, who is VP and head of product at EdgeQ, said that “Under the hood, it is hardware instructions that are controlled by software … It’s a ‘soft’ modem with very low power consumption.” Since EdgeQ is based on RISC-V, the existing toolchain available in that ecosystem also applies to the company’s product, allowing engineers to use compilers and debuggers that have been built for RISC-V. Ravuri noted that EdgeQ has added about 50 to 100 of its own vector extensions to the base RISC-V implementation to optimize performance.

With the product’s design more firmly established, he said that the company is looking to sample its system with customers in the first half of this year. “Once we sample, there is a productization cycle that customers take,” he said, and he intends to be starting revenue growth by 2022. The EdgeQ base station is compatible according to the company with OpenRAN option 7.x and option 6.

The company also noted for the first time today that Paul Jacobs, the former CEO of Qualcomm, and Matt Grob, the company’s former CTO, have both joined EdgeQ’s advisory board in an official capacity. The two met Ravuri back when he was at Qualcomm and have been in touch throughout EdgeQ’s development.

News: Opal raises $4.3 million for its ‘digital well-being’ assistant for iPhone

Many people want to develop better screen-time habits, but don’t have a good set of tools to do so. A new startup, Opal, aims to help. The company, now backed by $4.3 million in seed funding, has developed a digital well-being assistant for iOS that allows you to block distracting websites and apps, set schedules

Many people want to develop better screen-time habits, but don’t have a good set of tools to do so. A new startup, Opal, aims to help. The company, now backed by $4.3 million in seed funding, has developed a digital well-being assistant for iOS that allows you to block distracting websites and apps, set schedules around app usage, lock down apps for stricter and more focused quiet periods, and more.

The service works by way of a VPN system that limits your access to apps and sites. But unlike some VPNs on the market, Opal is committed to not collecting any personal data on its users or their private browsing data. Instead, its business model is based on paid subscriptions, not selling user data, it says.

Timed with its public debut, Opal also today announced its initial financing in a round led by Nicolas Wittenborn at Adjacent, a mobile-focused VC fund. Other investors included Harry Stebbings, Steve Schlafman, Alex Zubillaga, Kevin Carter, Thibaud Elziere, Jean-Charles Samuelian-Werve, Alban Denoyel, Isai, Secocha Ventures, Speedinvest, and others.

Image Credits: Opal, founder Kenneth Schlenker

The idea for Opal comes from Paris-based Kenneth Schlenker, a longtime technologist who previously founded and sold an art marketplace startup ArtList and later led mobility company Bird’s expansion in France.

Schlenker, who grew up in a small, quiet village in the Alps, says he got into technology at a young age.

“I sort of got obsessed, like many of us, by the potential of technology and its amazing power of attraction — making connections, learning new things, all sorts of incredible opportunities,” he explains. “But I’ve then spent the last 10 years and more trying to seek a balance between this need for connection and this need for disconnection.”

In more recent years, Schlenker came to realize that others were having the same problem, including those outside the tech industry. That drove him to build Opal, with the goal of helping people better achieve balance in their lives so they could reconnect with loved ones, spend time in nature or just generally go offline to focus on other areas of their lives.

At a basic level, Opal’s VPN allows users to block themselves from using dozens of distracting apps and sites for certain periods of time, including social media, news, productivity apps and more.

Social media, in particular, has been a huge problem in recent years, Schlenker says.

“In particular, Instagram, Facebook and Twitter — social media is where you feel like you’re learning something, and you feel like you’re connecting with people. So it’s good. But on the other hand, it’s very hard to stay intentional,” he explains. “It’s okay to pick up your phone and go to Instagram, but when you ‘wake up’ 30 minutes later, you usually feel really bad. You feel like, ‘where’s the time gone?’, ‘what did I just do?,’ ” he says.

Opal addresses this problem through a handful of features.

Image Credits: Opal

The free service allows you to block distracting websites and apps and take breaks throughout the day. By upgrading to the paid membership, Opal users can schedule time off from apps to establish recurring downtimes — whether that’s for family dinners or working hours, or anything else. They also can use a more extreme version of this feature called Focus Mode, which locks you out of apps in a way that’s not cancelable.

While the company is using a VPN to make this system work, it’s being transparent and straightforward about its data collection practices.

“There is zero private browsing data that leaves your phone,” Schlenker insists. “Anything you do on your phone outside of Opal’s app stays local on your phone and is never stored on any of our servers or any other servers. That’s very important to us,” he says.

From inside Opal’s app, the company claims it only collects usability and crash information — not browsing data. And the usability data is completely anonymized for another layer of privacy. Opal also doesn’t require an email to begin using the app. It only asks for one if you choose to pay.

Image Credits: Opal

 

These core principles are also documented on Opal’s privacy page, and are why Schlenker believes his app won’t face the challenges that other screen-time apps on the App Store have experienced in the past.

As you may recall, Apple cracked down on the screen time app industry a couple of years ago — a move Apple said was focused on protecting user privacy, but has also been raised as a possible example of anticompetitive behavior. Many of the apps at the time had been using techniques Apple claimed put consumers’ privacy and security at risk, as they gave third-parties elevated access to users’ devices. This was particularly concerning because many of the impacted apps were marketed as parental control services — meaning the end users were often children.

Opal, meanwhile, is targeting adults, and perhaps teenagers, who want to develop better screen-time habits. It is not selling this as a parental control system, however.

Image Credits: Opal

At launch, Opal can block over 100 apps and sites across several categories, including Facebook, Instagram, Snapchat, TikTok, Reddit, Pinterest, YouTube, Netflix, Twitch, Gmail, Outlook, Slack, Robinhood, WhatsApp, WeChat and others, including those in the news, adult and gambling categories.

Users can choose to block the apps for short breaks — 5, 10 or 60 minutes — throughout the day. You can also set an intention and set a timer before using an app, to help you avoid the issue of losing track of time. And you can set focus timers or scheduled times to automatically shut off app usage.

You can track your progress by viewing the “time saved” and you can share your successes across social media. In time, Schlenker plans to add more of a scoring mechanism to Opal that will help you stay accountable to your original goals.

Image Credits: Opal

Though work on the app only began in 2020, Opal began attracting attention as it publicized its plans on Twitter and ran its private beta, which grew from hundreds to thousands of users this year, saving its users an average of two hours per day.

Though Schlenker had connections with many of the angel investors who have since backed Opal, he says the interest from institutional and larger investors was all inbound.

“It was not our intention to raise so much, so early,” Schlenker notes.

The funds will be used to help Opal grow its team, particularly engineering, design as well as product. The company will also soon launch a version of Opal for Chrome and later, Android, and will experiment with more social features around sharing and hosting group sessions.

The app is currently a free download on the App Store with an optional $59.99/year subscription plan.

 

News: Rhino raises $95M to scale its rental deposit replacing insurance product

Rhino today announced that it has raised $95 million, an investment that values the startup at just under $500 million. Tiger Global led the round, an investment that Rhino described as “pre-IPO” to TechCrunch. Rhino provides an insurance product to real estate companies, allowing them to forgo traditional rental deposits from tenants, and offering renters

Rhino today announced that it has raised $95 million, an investment that values the startup at just under $500 million. Tiger Global led the round, an investment that Rhino described as “pre-IPO” to TechCrunch.

Rhino provides an insurance product to real estate companies, allowing them to forgo traditional rental deposits from tenants, and offering renters an insurance product that provides similar utility for a regular fee.

As part of its funding news, Rhino disclosed that its contracted ARR has scaled quickly in recent years, from $4 million in January 2019 to $60 million in January 2021. The ARR figure represents the amount of expected customer volume from buildings that Rhino has contracted with. The company’s co-founder and chairman Ankur Jain described the number as conservative in a phone call with TechCrunch.

TechCrunch spoke with Jain, who is also the CEO of Kairos, a brand portfolio that includes the insurance startup, about its new investment. Kairos, Jain said, wants to lower costs for younger generations. Rhino fits that goal as upfront costs for renting can be prohibitive and its service could make the process less dependent on renters having lots of cash that they can lock up for the period of their lease.

Jain described Rhino as something that can help landlords and renters by lowering the barrier to renting a unit, thus widening the potential customer pool. More possible customers, the logic goes, the more units that may be rented.

The economics of the business appear favorable for Rhino. Jain told TechCrunch that COVID-19 did not push the economics — the contribution margin of its core insurance product — negative. Given how we’ve seen some high-growth insurance products post histories of negative contribution margins, Rhino appears to be in good health. (TechCrunch confirmed that this result was inclusive of loss-adjustment expenses.)

Sufficient health to take it public in time? Perhaps. Jain told TechCrunch that its new lead investor Tiger has lots of experience taking companies public, something that his company might pursue in 12 to 24 months.

Given the climate, we asked the SPAC question. The CEO said that traditional IPO was more the goal.

If you are surprised to see the CEO of a yet-startup talk about going public so honestly, recall that Lemonade went public in mid-2020 with modest revenues to great effect. Another neo-insurance provider, Root, also went public though it has lost ground since. MetroMile, yet another player in the world of startups offering insurance products, intends to list via a SPAC.

And more startups are working on related problems. The insurtech boom appears to be continuing its 2020 excitement in 2021.

News: CrediBook gets $1.5 million to help Indonesian retail wholesalers digitize their finances

CrediBook, a startup that helps Indonesian retail wholesalers digitize the financial side of their operations, has raised $1.5 million in pre-Series A funding led by Wavemaker Partners, with participation from Alpha JWC Ventures and Insignia Ventures Partners. The capital will be used for product launches and expansion into more Indonesian cities. Founded in February 2020,

CrediBook, a startup that helps Indonesian retail wholesalers digitize the financial side of their operations, has raised $1.5 million in pre-Series A funding led by Wavemaker Partners, with participation from Alpha JWC Ventures and Insignia Ventures Partners. The capital will be used for product launches and expansion into more Indonesian cities.

Founded in February 2020, CrediBook is part of a wave of startups focused on digitizing small- to medium-sized businesses in Indonesia. SMEs contribute more than 60% of the country’s gross domestic product, but many still use traditional bookkeeping systems like paper ledgers. Digitizing them makes it easier for them to use services like online invoicing and payments, and keep financial records to apply for working capital loans.

Some other startups serving Indonesian SMEs include BukuKas and BukuWarung, two digital bookkeeping apps for small B2C businesses like neighborhood stores and restaurants (both have also recently raised funding). Moka and Jurnal, meanwhile, are used by larger companies. CrediBook is carving out a niche for itself by serving small-to-medium sized B2B businesses in the retail sector, including wholesalers.

Co-founder and chief executive officer Gabriel Frans told TechCrunch that the company is moving toward a profitable business model and currently has more than 500,000 customers, who use the app for bookkeeping, tracking orders from retailers and digital payments. CrediBook also works with financial services provider PayFazz, one of its seed investors, to provide financing to SMEs.

Frans said CrediBook plans to add more features, including online invoicing, to create an end-to-end platform like Tel Aviv and New York-based B2B payment startups Melio, which announced a round of funding this week that brought its valuation to $1.3 billion. “We are digitizing not only the bookkeeping, but also the invoicing and payment processing,” Frans said.

Most of CrediBook’s customers are currently concentrated in the cities of Jabodetabek and Bandung, and part of its funding will be used for building its user base in more areas. Frans said many of the startup’s customers relied on paper ledgers before signing up for CrediBook, so part of the process of convincing them to go online includes demonstrating how having more visibility into their finances can grow their businesses.

“We are very close to our users because this is a very localized market,” said Frans, who previously worked at O2O platform Kudo (now called GrabKios after its acquisition by Grab in 2017) and bookings platform Traveloka. “I was already familiar with the industry based on my previous experience, and if they try our app and experience the benefit of how it will make their day-to-day problems less, they will love it.”

News: Twitter acquires newsletter platform Revue

Twitter is getting into the newsletter business. The social media company is announcing that it has acquired Revue, a Dutch startup that allows users to publish and monetize email newsletters. While Revue hasn’t driven the same wave of “is this the future of media?” think pieces as Substack, it counts major publishers like Vox Media

Twitter is getting into the newsletter business.

The social media company is announcing that it has acquired Revue, a Dutch startup that allows users to publish and monetize email newsletters. While Revue hasn’t driven the same wave of “is this the future of media?” think pieces as Substack, it counts major publishers like Vox Media and The Markup as customers.

Newsletters aren’t the most obvious fit for Twitter’s platform, but in a blog post, Product Lead Kayvon Beykpour and VP of Publisher Products Mike Park suggested that that this is a new way for Twitter to serve writers and publishers who have built a following with their tweets.

“Our goal is to make it easy for them to connect with their subscribers, while also helping readers better discover writers and their content,” Beykpour and Park wrote. “We’re imagining a lot of ways to do this, from allowing people to sign up for newsletters from their favorite follows on Twitter, to new settings for writers to host conversations with their subscribers. It will all work seamlessly within Twitter.”

They also suggested that this will give writers additional ways to make money. Revue already supports paid subscriptions, and Beykpour and Park said that the company will continue developing new monetization features, “whether it’s helping broaden revenue streams or serving as a cornerstone of someone’s business.”

They added that Twitter will continue to operate Revue as a standalone product, with its team remaining “focused on improving the ways writers create their newsletters, build their audience and get paid for their work.” The company is also making the platform’s pro features free for all users and lowering the fee charged on paid newsletters to 5%.

The financial terms of the acquisition were not disclosed. According to Crunchbase, Revue had raised €400,000 from various angel investors.

News: Fleksy adds an art marketplace to spice up its keyboard app

Fleksy, an autocorrecting AI keyboard which competes with big-guns like Google’s Gboard and Microsoft’s Swiftkey, has a new way to catch users’ eyes: Art keyboards. It’s just launched FleksyArt: A marketplace for artists to sell digital works to its users so they can customize the look of their keyboards. Fleksy has had keyboard themes before.

Fleksy, an autocorrecting AI keyboard which competes with big-guns like Google’s Gboard and Microsoft’s Swiftkey, has a new way to catch users’ eyes: Art keyboards.

It’s just launched FleksyArt: A marketplace for artists to sell digital works to its users so they can customize the look of their keyboards.

Fleksy has had keyboard themes before. But the art marketplace aims to go further — opening its platform up to all sorts of artists to digitally distribute work to its “millions” of users for display on a piece of essential smartphone real-estate (it points out the keyboard is the second most used app on phones, after all).

As this is keyboard art, the illustrations and artworks appear with the letters of Fleksy’s keyboard overlaid. So the startup warns legibility is important. Clearly some designs are going to work better than others. But beyond that the creative sky is the limit.

A collage of some of the different artworks available on the FleksyArt marketplace (Image credit: Fleksy)

FleksyArt is starting with several digital artists onboard, including María Picasso i Piquer, Lucila Dominguez, URKO and Maru Ceballos.

It’s inviting other artists to sign up by submitting a portfolio of work for review here.

Victoria Gerchinhoren, Fleksy’s chief design officer, explains how it works: “When we receive the portfolios, my design team approves for having the artwork in our marketplace,” she tells us, noting Fleksy has already handpicked a few artists to get the ball rolling. “I send them guidelines on how to prepare the assets and I write the last specs before publishing inside the product.”

“There defined guidelines in terms of the number of pieces (always packs of 2-4 themes) and artists can create as many packs as they want. We suggest the pieces inside each pack have a connection, they can be connected by an idea or style,” she goes on.

“We publish the packs in a dedicated section in the host app (which we redesigned with this in mind not long ago) then communicate in social media. We’ve also just launched the website section with interviews and the artist profiles and bios so they have a nice place to be showcased.”

Fleksy is setting a flat price of €2.99 for all art packs — in order that artists selling on the marketplace “have the same price and competition is fair”, as Gerchinhoren puts it.

It’s doing a 50:50 revenue split on sales — after Google’s 30% commission has been factored in. So this means that Google gets €0.89 per sale, and the artist and Fleksy then split the rest.

Fleksy has also confirmed that artists retain copyright of their works.

“We’re setting this collaboration on a revenue-share model,” it notes on its website. “You’ll receive 50% of the revenue after Google’s 30% commission. We think this is fair since you’ll provide the Artwork and Fleksy implements & distribute your Artwork. Payments are made bi-annually, upon our receipt of a legal invoice from you.”

News: Grindr on the hook for €10M over GDPR consent violations

Grindr, a gay, bi, trans and queer hook-up app, is on the hook for a penalty of NOK100,000,000 (aka €10M or ~$12.1M) in Europe. Norway’s data protection agency has announced it’s notified the US-based company of its intention to issue the fine in relation to consent violations under the region’s General Data Protection Regulation (GDPR)

Grindr, a gay, bi, trans and queer hook-up app, is on the hook for a penalty of NOK100,000,000 (aka €10M or ~$12.1M) in Europe.

Norway’s data protection agency has announced it’s notified the US-based company of its intention to issue the fine in relation to consent violations under the region’s General Data Protection Regulation (GDPR) which sets out strict conditions for processing people’s data.

The size of the fine is notable. GDPR allows for fines to scale up to 4% of global annual turnover or up to €20M, whichever is higher. In this case Grindr is on the hook for around 10% of its annual revenue, per the DPA. (Although the sanction is not yet final; Grindr has until February 15 to submit a response before the Datatilsynet issues a final decision.)

“We have notified Grindr that we intend to impose a fine of high magnitude as our findings suggest grave violations of the GDPR,” said Bjørn Erik Thon, DG of the agency, in a statement. “Grindr has 13.7 million active users, of which thousands reside in Norway. Our view is that these people have had their personal data shared unlawfully. An important objective of the GDPR is precisely to prevent take-it-or-leave-it ‘consents’. It is imperative that such practices cease.”

Grindr has been contacted for comment.

Last year a report by Norway’s Consumer Council (NCC) delved into the data sharing practices of a number of popular apps in categories such as dating and fertility. It found the majority of apps transmitted data to “unexpected third parties”, with users not clearly informed how their information was being used.

Grindr was one of the apps featured in the NCC report. And the Council went on to file a complaint against the app with the national DPA, claiming unlawful sharing of users’ personal data with third parties for marketing purposes — including GPS location; user profile data; and the fact the user in question is on Grindr.

Under the GDPR, an app user’s personal data may be legally shared if you obtain their consent to do so. However there are a set of clear standards for consent to be legal — meaning it must be informed, specific and freely given. The Datatilsynet found that Grindr had failed to meet this standard. 

It said users of Grindr were forced to accept the privacy policy in its entirety — and were not asked if they wanted to consent with the sharing of their data to third parties.

Additionally, it said sexual orientation could be inferred by a user’s presence on Grindr; and under regional law such sensitive ‘special category’ data carries an even higher standard of explicit consent before it can be shared (which, again, the Datatilsynet said Grindr failed to get from users).

“Our preliminary conclusion is that Grindr needs consent to share these personal data and that Grindr’s consents were not valid. Additionally, we believe that the fact that someone is a Grindr user speaks to their sexual orientation, and therefore this constitutes special category data that merit particular protection,” it writes in a press release.

“The Norwegian Data Protection Authority considers that this is a serious case,” added Thon. “Users were not able to exercise real and effective control over the sharing of their data. Business models where users are pressured into giving consent, and where they are not properly informed about what they are consenting to, are not compliant with the law.”

The decision could have wider significance as a similar ‘forced consent’ complaint against Facebook is still open on the desk of Ireland’s data protection watchdog — despite being filed back in May 2018. For tech giants that have have set up a regional base in Ireland, and made an Irish entity legally responsible for processing EU citizens’ data, GDPR’s one-stop-shop mechanism has led to considerable delays in complaint enforcement.

Grindr, meanwhile, changed how it obtains consent in April 2020 — and the proposed sanction deals with how it was handling this prior to then, from May 2018, when the GDPR came into force.

“We have not to date assessed whether the subsequent changes comply with the GDPR,” the Datatilsynet adds.

After its report last year, the NCC also filed complaints against five of the third parties who it found to be receiving data from Grindr: MoPub (owned by Twitter), Xandr (formerly known as AppNexus), OpenX Software, AdColony, and Smaato. The DPA notes that those cases are ongoing.

Following the NCC report in January 2020, Twitter told us it had suspended Grindr’s MoPub account while it investigated the “sufficiency” of its consent mechanism. We’ve reached out to Twitter to ask whether it ever reinstated the account and will update this report with any response.

European privacy campaign group noyb, which was involved in filing the strategic complaints against Grindr and the adtech companies, hailed the DPA’s decision to uphold the complaints — dubbing the size of the fine “enormous” (given Grindr only reported profits of just over $30M in 2019, meaning it’s facing losing about a third of that at one fell swoop).

noyb also argues that Grindr’s switch to trying to claim legitimate interests to continue processing users’ data without obtaining their consent could result in further penalties for the company. 

“This is in conflict with the decision of the Norwegian DPA, as it explicitly held that “any extensive disclosure … for marketing purposes should be based on the data subject’s consent“,” writes Ala Krinickytė, data protection lawyer at noyb, in a statement. The case is clear from the factual and legal side. We do not expect any successful objection by Grindr. However, more fines may be in the pipeline for Grindr as it lately claims an unlawful ‘legitimate interest’ to share user data with third parties — even without consent. Grindr may be bound for a second round.” 

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